Peter van Haaften is a Canadian computer music composer raised in Sudbury (Ontario) and located in Montreal (Quebec).

His recent work looks to explore interactive computational models for algorithmic, procedural, and generative music. Through the creation of autonomous performing/composing machines, he seeks to question established conventions of the composer, the performer, the audience, and the instrument. His various endeavors encompass live performance, interactive installations, radio art, and fixed media for speakers.

Peter holds a BFA in Electroacoustic Studies from Concordia University, and a Bachelor’s in Political Science from Carleton University. His original and collaborative projects have been presented at the Monaco Electroacoustique, the Japan Media Arts Festival, Eastern Bloc, and the NAISA Transmission Art Festival. He currently works as an artist-researcher at the Topological Media Lab collaborating on a series of audio/visual compositions exploring time, space, and material computation.



Pure Data & Raspberry Pi
Music and Sound for New Media Art (Workshop Series)
April 9, 16, 23 (Montreal, Eastern Bloc)

A three part workshop series on electroacoustic composition in Pure Data at Eastern Bloc, Montreal.

Full details are available here.

Process & Control
Bordille Records

Process & Control is available now
on Julien Bayle and François Larini's Marseille/London label,
Bordille Records.

"Improvised live electronics composed with E.L.A.P.S., an [e]xpressive [l]ive [a]lgorithmic [p]erformance [s]ystem. Utilizing tangible control interfaces, procedural processes, and the open-source Pure Data, this album was recorded in one take on 25 April 2015. Process & Control looks to explore asynchronous rhythms, 12 tone serialism, complex clock modulation, Markov chain analysis and autonomous stereo spatialization."

With generative cover-art by Titouan Millet.

RECENT . . .

February 3-14 (Tokyo, Japan Media Arts Festival)
W.U.R.M.: Escape from a Dying Star

Jury selection award, Entertainment division.

October 28 (Montreal, Eastern Bloc)
W.U.R.M.: Escape from a Dying Star

The presentation of a new collaborative interactive installation, W.U.R.M.: Escape from a Dying Star at Eastern Bloc, as part of their Fall Data Salon (7pm-10pm)

September 23 - October 4 (Croatia, Triennale Device_art)
Erin Gee's Swarming Emotional Pianos

In 2014, I was commissioned to design a performing/composing algorithmic instrument in Max/MSP for Erin Gee's Swarming Emotional Pianos. This project was exhibited as part of the Triennale Device_art held in Zagreb, Croatia.

August 22

W.U.R.M.: Escape from _a_ Dying Star
A 2-player immersive space survival experience.

August 21

A 1-4 player PuffBorg dystopian adventure.

August 20 (Montreal)

Critical Hit final showcase at the GamePlay Space (1435 Rue St-Alexandre).

June 15 - August 21 (Montreal)

Resident artist in a 10 week collaboratory avant-garde game development workshop. Exploring how to integrate my research in procedural music with experimental game design at Critical Hit 2015 (Hexagram/TAG).

May 28 - May 30 (Monaco)

Performance at the 2015 Monaco Electroacoustique. A presentation of new algorithmic music, improvised live with E.L.A.P.S..